extramural: (008.)
тнє outsider ([personal profile] extramural) wrote2015-01-24 02:45 am

timeskip ;; [community profile] eachdraidh


THE OUTSIDER

COURT Unseelie.
TITLE Seaspeaker, Giftgiver.
OCCUPATION God.
ABLE TO FAST-TRAVEL Yes, to seaside locations at night and for the night only.
RESIDENCE IN 2,701 A small ship, Lumina's manse.
RESIDENCE IN 2,702 A small ship, Lumina's manse.

MAJOR EVENTS

THE VOID WALKER
During the Roc's deepfreeze, the Outsider obtains a ship. [ ]

HIGHLIGHT
Description [ ]

HIGHLIGHT
Description [ ]


PLANS
The Outsider will spend the timeskip immersing himself in the ocean culture of the Drabwurld and building his base of worshipers. He may or may not sire a new terrifying race of sea beings with Ceit the Siren. With Caer Scima destroyed, he will move out entirely, moving what few possessions he has to a small ship that can sail both the oceans and rivers. He will spend most of the year traveling on his ship, taking in the sighs of the Drabwurld and attempting to learn more about it.

TIMELINE OF EVENTS

SPRING IN 2,701 (Mar, Apr, May)
  • MARCH - The new King of Birds, the Roc, brings late snowstorms across the drabwurld; shardbearers must combat its magic to un-freeze each other, natives, and whole areas.
    The Outsider uses his fire magic nightly, thanks to the gem in the Drowned Crown, to thaw out bits and pieces of the world. During this, he locates a small ship frozen entirely, captain dead and crew gone. After laying the captain's soul to rest, he takes the ship for himself.
  • APRIL- Shardbearers shall be struck at various moments by the sound of harp-playing which inspires distractingly, disablingly intense and wild emotions, but be unable to determine the source! Shardbearers will discover that they can follow the sound only in their dreams to the dream-image of a harp which magically plays itself. Smashing the harp in their dreams will disable the spell which affects their waking moments.
    Unused to having most emotions, much less strong ones, the Outsider has a difficult time handling this event. He laughs, cries, and lashes out only to become incredibly distressed at his lack of control. A rendezvous with Ceit the Siren leaves him so worn out that he sleeps on his own for the first time in several thousand years, smashing the harp in his dream; still, the experience has marked him.
  • MAY - Golden swans will migrate to the mainland from the southern coast, devouring newly-planted crops and seeds; slaying them turns them into solid gold swan figurines.
    The Maidenfish and wolfhounds are quite happy to hunt and kill the swans, and the Outsider is quite intrigued by the magic that occurs when they're killed. He collects the figurines and stores them on his boat.
SUMMER IN 2,701 (Jun, Jul, Aug)
  • JUNE - Lumina comes for a boat trip; the pair go whale watching.
  • JULY - Whale-watching trip with Lumina ends.
  • AUGUST - Laethann's Festival of Lights is the second week in August, a curious local celebration timed to the arrival of fireflies which will this year mark the induction of the new Oracle; overnight the boats which comprise the Water Market all seem to have vanished, and natives float candles on the river out to sea and let paper lanterns fly, while in the distance the Tower of the Oracle glows golden through day and night.
    The Outsider visits Leathann, sometimes frolicking as as a whale under the floating lanterns.
FALL IN 2,701 (Sept, Oct, Nov)
  • SEPTEMBER - The magical power which allows shardbearers to understand Drabbish and each other goes haywire; affected characters will be heard speaking their native tongue! All their writing, however, will still be seen as Drabbish.
    Time to learn languages.
  • OCTOBER - October 25-30th: SAMHAIN! Sun does not rise; characters can go wherever they please; Black Shuck makes another appearance; giant party on the Cathraon.
    The Outsider leaves an offering for the Shuck for the second year in a row. This year the Maidenfish help him with a costume; he arrives shirtless, wearing a necklace of shark teeth and with swirled designs painted over his torso and arms. His mask is made of small shells.
  • NOVEMBER- Inmates from a magical island prison-colony of Laethann have escaped, and some manage to reach the mainland and begin causing havoc! The government of Laethann posts rewards for the return of these criminals, dead or alive. Many are legitimately dangerous mages and sorcerers; others are simply individuals who are debtors to the state and couldn't pay their taxes!
    Some of the escaped prisoners attempt to take the Outsider's boat by force. It does not go well for them.
WINTER IN 2,701/2,702 (Dec, Jan, Feb)
  • DECEMBER - YULE!
    The Outsider still does not understand Yule presents, but a few special CR mates may get bone charms.
  • JANUARY - Caer Scima is at last entirely rebuilt, and grander than ever!
    The Outsider visits to see if they've gotten any new books.
  • FEBRUARY - Possibly still reading at Caer Scima. Oops.
SPRING IN 2,702 (Mar, Apr)
  • MARCH - The skeletons of unburied soldiers killed in battle begin to rise, devouring whatever living beasts or people they come upon until their skulls are struck off.
    The Outsider assists in defeating these skeletons and laying their souls to rest using what he was taught by Lady Red-Hand.
  • APRIL - Great numbers of imps and fairies begin to go missing in both castles, to the point where many everyday tasks go unfinished!
    ... probably doesn't even notice.
  • MAY - Unearthly black-eyed young children begin appearing at various coastal locations in the Drabwurld after hatching in spring. They pretend to be lost or drowning in currents, crying out for help... but inevitably attempt to drown and eat their would-be rescuers -- unless those rescuers have a history respecting the ocean and the life within it, in which case they are given bone tokens charmed for luck.
    Aw, look at his kids!
( codes by whambam )